Crash on start (Pokemon X Randomized)

Issue:

i can launch citra itself, and other roms, and the rom the randomizer was based on, and citra recognizes that it is a rom of pokemon X but when i try to launch the randomized game, Citra closes, no error screen, no report, just closes.
i am aware that randomizers aren’t officially endorsed here but i think this might be a citra end issue.
other threads seem to have the first soulution being play on 3ds, but mine is broke, had to borrow a freinds to get this on my pc and figured id take a stab at randomizing and some 6 hours later im gonna just put it to the internet to see if you can help
also im not good at pulling my computers stats out so i might have slipped up on something

System Information

  • Operating System: Windows 10 version 1909
  • CPU: Intel®Core @ 3.60ghz
  • GPU: Intel® hd graphics 630 + NVIDIA GeForce GTX 1060 6GB
  • Citra Version (found in title bar): Citra Nightly 1601
  • Game: Pokemon X (Randomized with pk3DS)
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (4.0 KB)
In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

I did not find anything wrong in your log file. Please wait for a moderator to assist.

had a buddy look at the code, turns out 3ds games are encripted in binary and written in japanese sooo… ive decided to throw in the towel if anyone wants to work on this ill leave notifications on
also to make pk3ds re pack the game at all i had to go to {game folder}>exefs and change .code,bin to code.bin

citra_log.txt.old.txt (16.1 KB)

System Information for Support

Client Version                                Canary 1926 HEAD-9b29fa3
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-4700MQ CPU @ 2.40GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 765M/PCIe/SSE2
GPU Driver Version                            425.31
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.