Crash Team Racing Nitro-Fueled Rendering problem in OpenGL

My setup:
GTX 770 2gb
i3 12100f
16gb ram 3600
I’ve been playing this game for a long time, it works almost perfect, just constant audio bugs and occasional random crashes (and I’m my video card, it only works with opengl, vulkan was rendering bugs. I’m here to say that the latest version of yuzu (3322) broke game on opengl.
edit: in the older version of the emulator i was playing the Thunder Struck track, the game crashed and yuzu closed. After that, the textures of that specific track got bugged for ever in my game (only some parts of the road were like that).

In order for us to provide better support, we need to see the log generated by yuzu. This guide will walk you through how you can obtain the log file: Getting Log Files - yuzu

Exact same thing has happened to me, here are the logs
yuzu_log.txt (39.5 KB)