Crash Team Racing Nitro-Fueled shadow problem

Before version 535 everything was fine. But after upgrading to 536, there were shadow issues. At the same time, this shadow in the form of squares - flickers.

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

Please upload me a log file.

Log file yuzu_log.txt (446.1 KB)

System Information for Support

Client Version                                yuzu 536             . HEAD-mainline-636-4644-gc658a541c
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz | AVX2 | FMA
RAM                                           15.96 GB
Pagefile / Swap                               9.77 GB
CPU Emulation Accuracy Level                  0
Graphics API                                  OpenGL 4.6.0
Graphics Renderer                             GeForce GTX 1080/PCIe/SSE2
GPU Driver Version                            460.79
Docked Mode                                   [x]
CPU Multicore                                 [x]
Async GPU                                     [x]
Assembly Shaders                              [x]
Async Shaders                                 [ ]
GPU Emulation Accuracy Level                  Normal

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Use Default anisotropic and try with assembly shaders disabled.

It helped me. It is enough to disable assembly shaders. Thx.

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