Crashes (shader compile error) with Intel UHD Graphics 620

I am posting the full log here.
yuzu_log.txt (3.7 KB)
The log ends with SHADER_COMPILER ERROR .
The game I’m running is SD Gundam G Generation Genesis
I have tried 2235 and 2334

System Information for Support

Client Version                                Canary 2334 HEAD-569ac6b
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) UHD Graphics 620
OpenGL Version                                4.3.0
Docked Mode                                   [ ]
RNG Seed                                      [ ]
Use Accurate GPU Emulation                    [ ]

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