Issue:
Models don’t look right and textures don’t load properly. crashes at startup
System Information
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Operating System: Mac OS 11.2.3
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CPU: Apple M1
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GPU:
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Citra Version (found in title bar): Citra nightly 1708
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Game: Pokemon Omega Ruby
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Screenshot of Issue (include the full Citra window including titlebar):
Diagnostic Log
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citra_log.txt (18.1 KB)
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https://community.citra-emu.org/t/how-to-upload-the-log-file/296
System Information for Support
Client Version Nightly 1708 HEAD-e7671d9
Operating System macOS 11.2
CPU VirtualApple @ 2.50GHz
Graphics API OpenGL 4.1
Graphics Renderer Apple M1
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
System Information for Support
Client Version Nightly 1708 HEAD-e7671d9
Operating System macOS 11.2
CPU VirtualApple @ 2.50GHz
Graphics API OpenGL 4.1
Graphics Renderer Apple M1
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
We don’t officially support running citra on Apple Silicon at the moment.
Running though rosetta2 will result in a number of bugs, some are listed here if you’re interested.
Your best bet is building citra yourself from source, as described on the wiki and in this post