Crashes while Starting Xenoblade 3

Yuzu crashing while starting Xenoblade 3 with the newest AMD driver, on Vulkan and OpenGL API

Old Recommended Driver was work before

Win 10
i5 6500
Radeon RX 480

yuzu_log.txt (26.0 KB)

Im Going to crazy

System Information for Support

Client Version                               yuzu 1207
Operating System                             Windows 10 Version 21H1 (Build 19043.2130)
CPU                                          Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz | AVX2 | FMA
Graphics API                                 Vulkan 1.3.217
Graphics Renderer                            Radeon (TM) RX 480 Graphics
GPU Driver Version                           AMD proprietary driver 2.0.233
Host RAM                                     15.95 GiB
Host Swap                                    7.00 GiB
CPU Accuracy                                 Auto
GPU Accuracy                                 Normal
Docked Mode                                  [x]
CPU Multicore                                [x]
Async GPU                                    [x]
Async Shaders                                [ ]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

It’s not a driver version issue, it’s something deeper in how AMD drivers work.
We increased the precision of MacroJIT in later versions to improve compatibility and that extra precision seems to break AMD Vulkan drivers on Windows.
Either use OpenGL or revert back to mainline 1188, here: https://github.com/yuzu-emu/yuzu-mainline/releases/download/mainline-0-1188/yuzu-windows-msvc-20221002-61399de5d.zip