Crashing in Ultra Sun. Seemingly random

Issue:
Dumped my 3ds files yesterday and sat down to finally play ultra sun. Had some crashing on launch issues which seemed to stop by lowering resolution from 4x to 3x ( going lower doesnt seem to affect the crashes once in game). Now that im ingame it seems to crash randomly. So far it has crashed when triyng to nickname a pokemon, when loading a trainer battle, when Kukui teaches you how to catch a pokemon, and when loading into the town after saving nebby, with the msot recent crash ebing in a wild battle.

System Information

  • Operating System: Windows 10
  • CPU: Ryzen 5 3600x
  • GPU: XFX RX 5700 Xt Thicc III Ultra
  • Citra Version (found in title bar): Nightly 1554
  • Game: Ultra Sun
  • Screenshot of Issue (include the full Citra window including titlebar): https://i.imgur.com/PrXRYES.png

Diagnostic Log
citra_log.txt (221.2 KB)

System Information for Support

Client Version                                Nightly 1554 HEAD-7625306
Operating System                              Windows 10 (10.0)
CPU                                           AMD Ryzen 5 3600X 6-Core Processor             
Graphics API                                  OpenGL 3.3.1
Graphics Renderer                             AMD Radeon RX 5700 XT
GPU Driver Version                            20.4.2 26.20.15029.27017
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

Sorry if its not allowed, just really looking for a possible answer. spent a week trying to homebrew my 3ds so i could do this and now i cant even play XD. ANY possobile solutions are welcome