System Information
Operating System: Windows 10 Pro 64Bit
CPU: AMD FX-8350 Eight-Cor
GPU: NVIDIA GeForce RTX 2070
Citra Version (found in title bar): 1900
Game: Pokémon X
Hello,
how can I add own background image in Citra instead of background color?
In order for us to provide better support, we need to see the log generated by citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File
Hello,
here st the protocol from Citra.
[ 0.000189] Config common/settings.cpp:LogSettings:139: Citra Configuration:
[ 0.000215] Config common/settings.cpp:operator():136: Core_UseCpuJit: true
[ 0.000220] Config common/settings.cpp:operator():136: Core_CPUClockPercentage: 100
[ 0.000222] Config common/settings.cpp:operator():136: Renderer_UseGLES: false
[ 0.000223] Config common/settings.cpp:operator():136: Renderer_GraphicsAPI: OpenGL
[ 0.000224] Config common/settings.cpp:operator():136: Renderer_Debug: true
[ 0.000226] Config common/settings.cpp:operator():136: Renderer_UseHwShader: true
[ 0.000227] Config common/settings.cpp:operator():136: Renderer_ShadersAccurateMul: true
[ 0.000228] Config common/settings.cpp:operator():136: Renderer_UseShaderJit: true
[ 0.000229] Config common/settings.cpp:operator():136: Renderer_UseResolutionFactor: 1
[ 0.000251] Config common/settings.cpp:operator():136: Renderer_FrameLimit: 100
[ 0.000256] Config common/settings.cpp:operator():136: Renderer_VSyncNew: true
[ 0.000258] Config common/settings.cpp:operator():136: Renderer_PostProcessingShader: none (builtin)
[ 0.000259] Config common/settings.cpp:operator():136: Renderer_FilterMode: true
[ 0.000266] Config common/settings.cpp:operator():136: Renderer_TextureFilter: None
[ 0.000305] Config common/settings.cpp:operator():136: Stereoscopy_Render3d: 3
[ 0.000307] Config common/settings.cpp:operator():136: Stereoscopy_Factor3d: 0
[ 0.000309] Config common/settings.cpp:operator():136: Stereoscopy_MonoRenderOption: 0
[ 0.000314] Config common/settings.cpp:operator():136: Layout_LayoutOption: 0
[ 0.000316] Config common/settings.cpp:operator():136: Layout_SwapScreen: false
[ 0.000317] Config common/settings.cpp:operator():136: Layout_UprightScreen: false
[ 0.000350] Config common/settings.cpp:operator():136: Layout_LargeScreenProportion: 10
[ 0.000352] Config common/settings.cpp:operator():136: Utility_DumpTextures: true
[ 0.000353] Config common/settings.cpp:operator():136: Utility_CustomTextures: true
[ 0.000354] Config common/settings.cpp:operator():136: Utility_PreloadTextures: true
[ 0.000355] Config common/settings.cpp:operator():136: Utility_AsyncCustomLoading: true
[ 0.000420] Config common/settings.cpp:operator():136: Utility_UseDiskShaderCache: true
[ 0.000443] Config common/settings.cpp:operator():136: Audio_Emulation: HLE
[ 0.000461] Config common/settings.cpp:operator():136: Audio_OutputType: 0
[ 0.000464] Config common/settings.cpp:operator():136: Audio_OutputDevice: auto
[ 0.000469] Config common/settings.cpp:operator():136: Audio_InputType: 0
[ 0.000470] Config common/settings.cpp:operator():136: Audio_InputDevice: auto
[ 0.000472] Config common/settings.cpp:operator():136: Audio_EnableAudioStretching: true
[ 0.000473] Config common/settings.cpp:operator():136: Camera_OuterRightName: blank
[ 0.000474] Config common/settings.cpp:operator():136: Camera_OuterRightConfig:
[ 0.000475] Config common/settings.cpp:operator():136: Camera_OuterRightFlip: 0
[ 0.000476] Config common/settings.cpp:operator():136: Camera_InnerName: blank
[ 0.000477] Config common/settings.cpp:operator():136: Camera_InnerConfig:
[ 0.000478] Config common/settings.cpp:operator():136: Camera_InnerFlip: 0
[ 0.000479] Config common/settings.cpp:operator():136: Camera_OuterLeftName: blank
[ 0.000480] Config common/settings.cpp:operator():136: Camera_OuterLeftConfig:
[ 0.000481] Config common/settings.cpp:operator():136: Camera_OuterLeftFlip: 0
[ 0.000483] Config common/settings.cpp:operator():136: DataStorage_UseVirtualSd: true
[ 0.000483] Config common/settings.cpp:operator():136: DataStorage_UseCustomStorage: false
[ 0.000484] Config common/settings.cpp:operator():136: System_IsNew3ds: true
[ 0.000486] Config common/settings.cpp:operator():136: System_RegionValue: -1
[ 0.000487] Config common/settings.cpp:operator():136: System_PluginLoader: true
[ 0.000488] Config common/settings.cpp:operator():136: System_PluginLoaderAllowed: true
[ 0.000488] Config common/settings.cpp:operator():136: Debugging_UseGdbstub: false
[ 0.000489] Config common/settings.cpp:operator():136: Debugging_GdbstubPort: 24689
[ 0.210110] Input input_common/sdl/sdl_impl.cpp:InitGameController:508: opened joystick 0 as controller
[ 0.210151] Input input_common/udp/client.cpp:StartCommunication:206: Starting communication with UDP input server on 127.0.0.1:26760
[ 0.313012] Frontend citra_qt/main.cpp:GMainWindow:239: Citra Version: Nightly 1900 | HEAD-b4db9ae
[ 0.313044] Frontend citra_qt/main.cpp:GMainWindow:255: Host CPU: AMD FX™-8350 Eight-Core Processor | AVX | FMA
[ 0.313616] Frontend citra_qt/main.cpp:GMainWindow:257: Host OS: Windows 10 Version 22H2 (Build 19045.2846)
[ 0.313634] Frontend citra_qt/main.cpp:GMainWindow:260: Host RAM: 31.98 GiB
[ 0.313636] Frontend citra_qt/main.cpp:GMainWindow:261: Host Swap: 4.75 GiB
[ 0.514291] Frontend citra_qt/main.cpp:CheckForUpdates:901: Update check started
[ 0.517672] Service.FS core/file_sys/ncch_container.cpp:Load:241: Secure1 KeyX missing
[ 0.517679] Service.FS core/file_sys/ncch_container.cpp:Load:260: Secure2 KeyX missing
[ 0.517692] Service.FS core/file_sys/ncch_container.cpp:Load:346: NCCH is marked as encrypted but with decrypted exheader. Force no crypto scheme.
[ 0.522911] Service.FS core/file_sys/ncch_container.cpp:Load:241: Secure1 KeyX missing
[ 0.522919] Service.FS core/file_sys/ncch_container.cpp:Load:251: Secure1 KeyX missing
Jaffa
May 7, 2023, 3:53pm
4
The feature hasn’t been implemented yet unfortunately
Okay. From which version is it still inside?
Jaffa
May 10, 2023, 1:01pm
6
None, its never been implemented, the best you can get is a custom colour background