Detective Pikachu Visual Freeze


#1

Issue:
The game suddenly freezes, but I can still hear everything that’s happening in the game.

System Information

  • Operating System: Windows 10 Home
  • CPU: Intel Core i5-7200U
  • GPU: Intel HD 620
  • Citra Version (found in title bar): Citra Canary - b40c597
  • Game: Detective Pikachu
  • Screenshot of Issue (include the full Citra window including titlebar):

    Log:

    https://pastebin.com/Gbvr2SJn
    ./citra-qt : [ 0.000000] Common.Filesystem common/file_util.cpp:GetUserPath:693: Using the local user
    directory
    At line:1 char:1
  • ./citra-qt 2>log.txt
  •   + CategoryInfo          : NotSpecified: ([   0.000000] C... user directory:String) [], RemoteException
      + FullyQualifiedErrorId : NativeCommandError
    
    

[ 0.503238] Frontend citra_qt/main.cpp:CheckForUpdates:505: Unable to start check for updates
[ 1.701871] Frontend citra_qt/main.cpp:BootGame:642: Citra starting…
[ 1.804384] Service.FS core/file_sys/ncch_container.cpp:LoadOverrides:244: Loaded NCCH C:\Users\Matthew\Des
ktop\Games\Emulated\Citra\canary-mingw/user/nand/00000000000000000000000000000000/title/0004009b/00010202/content/00000
000.app is tainted, application behavior may not be as expected!
[ 1.804749] Service.FS core/file_sys/ncch_container.cpp:LoadOverrides:244: Loaded NCCH C:\Users\Matthew\Des
ktop\Games\Emulated\Citra\canary-mingw/user/nand/00000000000000000000000000000000/title/0004009b/00010402/content/00000
000.app is tainted, application behavior may not be as expected!
[ 1.805111] Service.FS core/file_sys/ncch_container.cpp:LoadOverrides:244: Loaded NCCH C:\Users\Matthew\Des
ktop\Games\Emulated\Citra\canary-mingw/user/nand/00000000000000000000000000000000/title/000400db/00010302/content/00000
000.app is tainted, application behavior may not be as expected!
[ 1.810515] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:487: GL_VERSION: 3.3.0 - Build
22.20.16.4749
[ 1.810533] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:488: GL_VENDOR: Intel
[ 1.810539] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:489: GL_RENDERER: Intel® HD
Graphics 620
[ 1.899058] Loader core/loader/ncch.cpp:Load:159: Program ID: 00040000001C1E00
[ 1.899201] Service.FS core/file_sys/ncch_container.cpp:OpenFile:113: Failed to open
C:\Users\Matthew\Desktop\Games\Emulated\Citra\canary-mingw/user/sdmc/Nintendo
3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e/001c1e00/content/00000000.app
[ 1.923458] Loader core/hle/kernel/process.cpp:ParseKernelCaps:114: ExHeader kernel version: 2.50
[ 1.924410] Service.CFG core/hle/service/cfg/cfg.cpp:SetPreferredRegionCode:602: Preferred region code set to
0
[ 1.943759] Service.SRV core/hle/service/sm/srv.cpp:RegisterClient:48: (STUBBED) called
[ 2.021931] Service.SRV core/hle/service/sm/srv.cpp:EnableNotification:70: (STUBBED) called
[ 2.025109] Service.APT core/hle/service/apt/apt.cpp:GetLockHandle:255: (STUBBED) called
applet_attributes=0x00000000
[ 2.032346] Service.APT core/hle/service/apt/apt.cpp:SetScreenCapPostPermission:584: (STUBBED)
screen_capture_post_permission=0
[ 2.033302] Service.NDM core/hle/service/ndm/ndm.cpp:OverrideDefaultDaemons:207: (STUBBED)
default_daemon_bit_mask=0x0000000F
[ 2.033539] Service.NDM core/hle/service/ndm/ndm.cpp:SuspendDaemons:92: (STUBBED)
daemon_bit_mask=0x00000009
[ 2.034345] Service.FS core/hle/service/fs/fs_user.cpp:InitializeWithSdkVersion:540: (STUBBED) called,
version: 0x0B0501C8
[ 2.181855] Service.APT core/hle/service/apt/apt.cpp:NotifyToWait:234: (STUBBED) app_id=768
[ 2.185857] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:454: (STUBBED) called
command=0x00000007, input_size=0x00000004, output_size=0x00000001
[ 2.186388] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:454: (STUBBED) called
command=0x00000004, input_size=0x00000001, output_size=0x00000001
[ 2.186965] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:454: (STUBBED) called
command=0x00000004, input_size=0x00000001, output_size=0x00000001
[ 2.239435] Service.APT core/hle/service/apt/apt.cpp:SetAppCpuTimeLimit:469: (STUBBED) called
cpu_percent=30, value=1
[ 2.252109] Service.SRV core/hle/service/sm/srv.cpp:Subscribe:145: (STUBBED) called, notification_id=0x207
[ 2.252327] Service.SRV core/hle/service/sm/srv.cpp:Subscribe:145: (STUBBED) called, notification_id=0x209
[ 2.252974] Kernel.SVC core/hle/kernel/svc.cpp:CreateThread:750: Newly created thread must run in the
SysCore (Core1), unimplemented.
[ 2.304067] Kernel.SVC core/
hle/kernel/svc.cpp:CreateThread:750: Newly created thread must run in the SysCore (Core1), unimplemented.
[ 2.368529] Kernel.SVC core/hle/kernel/svc.cpp:CreateThread:750: Newly created thread must run in the
SysCore (Core1), unimplemented.
[ 2.394491] Service.GSP core/hle/service/gsp/gsp_gpu.cpp:AcquireRight:665: called flag=00000000 process=10
thread_id=0
[ 2.406834] HW.Memory core/memory.cpp:VirtualToPhysicalAddress:761: Unknown virtual address @ 0x0821B5D0
[ 2.406934] HW.Memory core/memory.cpp:GetPhysicalPointer:287: unknown GetPhysicalPointer @ 0x8821B5D0
[ 2.406947] HW.GPU core/hw/gpu.cpp:DisplayTransfer:141: invalid output address 0X8821B5D0
[ 2.537591] Service.FS core/hle/service/fs/archive.cpp:Read:93: Reading from out of bounds offset=0x0
length=0x00008FB0 file_size=0x128
[ 2.545795] Service.FS core/hle/service/fs/archive.cpp:Read:93: Reading from out of bounds offset=0x128
length=0x00008E88 file_size=0x128
[ 2.875591] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 2.895972] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:150: Firmware hash: 0x8f5a2d2c70f78f12
[ 2.895988] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:154: Structures hash: 0x228655de1258d999
[ 2.895994] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:159: (STUBBED) called size=0xC26C,
prog_mask=0x000000FF, data_mask=0x001100FF, buffer=0x004336B4
[ 2.897452] Service.DSP core/hle/service/dsp_dsp.cpp:RegisterInterruptEvents:251: Registered type=2, pipe=2,
event_handle=0x00120036
[ 2.897935] Service.DSP core/hle/service/dsp_dsp.cpp:GetSemaphoreEventHandle:176: (STUBBED) called
[ 2.898234] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphoreMask:473: (STUBBED) called mask=0x00002000
[ 2.898692] Audio.DSP audio_core/hle/hle.cpp:PipeWrite:149: Application has requested initialization of DSP
hardware
[ 2.898909] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphore:274: (STUBBED) called
[ 2.902471] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphore:274: (STUBBED) called
[ 2.950659] Kernel.SVC core/hle/kernel/svc.cpp:CreateThread:750: Newly created thread must run in the
SysCore (Core1), unimplemented.
[ 7.307792] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 7.448694] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 7.617723] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 7.857972] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 8.178281] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 8.460542] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 9.702883] Service.PTM core/hle/service/ptm/ptm.cpp:CheckNew3DS:130: (STUBBED) called isNew3DS =
0x00000000
[ 9.702981] Service.APT core/hle/s
ervice/apt/apt.cpp:CheckNew3DSApp:749: (STUBBED) called
[ 9.817869] Service.FS core/hle/service/fs/archive.cpp:OpenLinkFile:231: (STUBBED) File command
OpenLinkFile Path: [Binary: 000000000000000000000000]
[ 10.082094] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 17.787636] Service.FS core/hle/service/fs/archive.cpp:Read:93: Reading from out of bounds offset=0x0
length=0x00008FB0 file_size=0x8e48
[ 17.789196] Service.FS core/hle/service/fs/archive.cpp:Read:93: Reading from out of bounds offset=0x8e48
length=0x00000168 file_size=0x8e48
[ 24.085144] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 25.941732] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 26.408096] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 26.694900] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 28.200819] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 28.367214] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 28.963160] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.
[ 88.012306] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:471: API PERFORMANCE
1: API_ID_RECOMPILE_VERTEX_SHADER performance warning has been generated. Vertex shader recompiled due to state change.

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#2

This happens in the latest Nightly?


#3

Nope, I’ll start using Nightly from now on.