Devil Survivor Overclocked won't save!

Issue:
In Devil Survivor Overclocked (eur) my game wont save after i load a state in and I dont have a regular save anywhere near the progress in the save state i dont know what to do. pls help. Ive tried multiple canary and nightly versions none of them save, and the newest versions dont load the save state…

System Information

  • Operating System: Windows 10
  • CPU: i7 6700k
  • GPU: gtx 1080
  • Citra Version (found in title bar): canary 1928
  • Game: Shin megami tensei Devil survivor overclocked (eur)
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (1.1 MB)

System Information for Support

Client Version                               Canary 1928   HEAD-625639a
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1080/PCIe/SSE2
GPU Driver Version                           527.56
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

System Information for Support

Client Version                               Canary 1928   HEAD-625639a
Operating System                             Windows 10 (10.0)
CPU                                          Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Graphics API                                 OpenGL 3.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1080/PCIe/SSE2
GPU Driver Version                           527.56
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

[ 284.088304] Service.FS <Critical> core/file_sys/savedata_archive.cpp:OpenFile:66: (unreachable) Invalid mount point C:\Users\phili\AppData\Roaming/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000/0009c000/data/00000001/
[ 284.088314] Service.FS <Error> core/hle/service/fs/fs_user.cpp:OpenFile:77: failed to get a handle for file [Wchar: /save_c.dat]

This suggests that you moved your save state from a different Citra installation to this one (usually a different device entirely). Save states are non-transferable, loading them on a different Citra installation will break Citra’s virtual file system, which also disallows games from accessing normal save file folder structures.

I’m afraid that the only way to fix this would be to transfer your latest save state back to your previous Citra installation (if that still exists), and then loading it there and saving in-game. You can then move the in-game save file back to your current set-up (in-game save files are transferable).