Issue:
In Devil Survivor Overclocked (eur) my game wont save after i load a state in and I dont have a regular save anywhere near the progress in the save state i dont know what to do. pls help. Ive tried multiple canary and nightly versions none of them save, and the newest versions dont load the save state…
Client Version Canary 1928 HEAD-625639a
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Graphics API OpenGL 3.3.0
Graphics Renderer NVIDIA GeForce GTX 1080/PCIe/SSE2
GPU Driver Version 527.56
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Client Version Canary 1928 HEAD-625639a
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Graphics API OpenGL 3.3.0
Graphics Renderer NVIDIA GeForce GTX 1080/PCIe/SSE2
GPU Driver Version 527.56
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
[ 284.088304] Service.FS <Critical> core/file_sys/savedata_archive.cpp:OpenFile:66: (unreachable) Invalid mount point C:\Users\phili\AppData\Roaming/Citra/sdmc/Nintendo 3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/00040000/0009c000/data/00000001/
[ 284.088314] Service.FS <Error> core/hle/service/fs/fs_user.cpp:OpenFile:77: failed to get a handle for file [Wchar: /save_c.dat]
This suggests that you moved your save state from a different Citra installation to this one (usually a different device entirely). Save states are non-transferable, loading them on a different Citra installation will break Citra’s virtual file system, which also disallows games from accessing normal save file folder structures.
I’m afraid that the only way to fix this would be to transfer your latest save state back to your previous Citra installation (if that still exists), and then loading it there and saving in-game. You can then move the in-game save file back to your current set-up (in-game save files are transferable).