DQ7 crashing whilst in shrine of mysteries

Dragon quest VII ceases to respond after attempting to fill in some pillars (Bottom left blue pillar and others) at the shrine of mysteries.

System Information

  • Operating System: Windows 10
  • CPU: Intel core I5-4460
  • GPU: Nvidia Gtx 960
  • Citra Version (found in title bar): Citra Canary 2007
  • Game: Dragon quest VII
  • Screenshot of Issue (include the full Citra window including titlebar): https://i.gyazo.com/c32783f3a4f818fa77a33339e2b8ec25.png

Diagnostic Log
citra_log.txt (3.2 MB)

Upload your log file as an attachment by dragging & dropping.

System Information for Support

Client Version                                Canary 2007 HEAD-ecbb434
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-4460  CPU @ 3.20GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             NVIDIA GeForce GTX 960/PCIe/SSE2
GPU Driver Version                            496.76
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [ ]
System Region                                 -1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.

Does this same error also occur without the use of Save States?

This fixes it thank you! Saved at a church, loaded regularly and the pillar worked correctly.