DQMJ3 crash, just checking log

DQMJ3 crashing, no idea why. Checking log

citra_log.txt (44.6 KB)

System Information for Support

Client Version                                Nightly 1224 HEAD-6f6bfd4
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1070 Ti/PCIe/SSE2
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 -1

Here’s some issues I found with your log that might help.

  • You have GDB debugging enabled. This will cause Citra not to launch games. This is only intended for debugging purposes and should be disabled in settings.

System Information for Support

Client Version                                Nightly 1224 HEAD-6f6bfd4
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               GeForce GTX 1070 Ti/PCIe/SSE2
OpenGL Version                                3.3.0
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

There are issues with the English patch itself: https://github.com/citra-emu/citra/issues/3900#issuecomment-444926290

You should use a clean dump of the game from your 3DS so you can get past them.