In this game there is a part where you need to follow a certain bird shadow, but as of nightly build 1285 it won’t appear. I’m positively sure I did everything needed on the game for this event to happen.
On an older topic in this forum someone suggested using an older build, but I couldn’t load the savegame from it. I tried overwriting (made a backup before) the citra directory but it just bugged a bit.
Operating System: Windows 10 Pro
CPU: Intel Core i3-3210 320ghz
GPU: Integrated Intel HD
Citra Version (found in title bar): nightly-1285
Game: Dragon Quest VIII: Journey of the Cursed King
Screenshot of Issue (include the full Citra window including titlebar):
Is it just a graphical error where the event is occuring but the shadow doesn’t render? If so, just walk over to where the dark portal normally appears (It’s always in the same place, unless the 3ds version changed things). If the event itself isn’t occuring, that seems unlikely to be a problem on citra’s end.
Try disabling hardware shaders. The game will slow down, but you might be having a graphical error with it. (This also might be one of the few edge cases where accurate multiplier would also help, but I doubt it. If you want to try that first, do so before turning off hardware shaders) (These settings do require citra to reboot)
Interesting. It looks like it’s some OpenGL stuff we didn’t get done. The older version might help then, you should be able to find that on the site under manual downloads. should be able to swap back afterwards as well. As old as it is, however, it’ll probably be significantly slower.
Hi, I read through the log and your GPU doesn’t support the OpenGL extension that we require to render that specific kind of shadow. That’s not surprising considering your GPU is the first generation from Intel to support OpenGL 3.3
Hey, it took me a while but I tested it on a newer and better computer (with a geforce 1060) and the shadow was there just fine using the nightly build 1285. I didn’t need to use an older version. So it was really an old harware issue.
Client Version Nightly 1716 HEAD-62236b7
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz | AVX
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 4000
GPU Driver Version 10.18.10.5161
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [ ]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from Intel’s website. Downloads for Graphics
You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.