Dual Destiny only running at 10 - 18 FPS, can someone help to increase the FPS?
Operating System: Windows 10 64 bit Home
CPU: Intel(R) Core™ i5-4690 cpu @ 3.50GHz (4CPUs), 3,5GHz 16384MB RAM
GPU: Nvidia GeForce GTX 970
Citra Version (found in title bar): Citra Nightly 1706
Game: Phoenix Wright / Ace Attorney - Dual Destinies
Screenshot of Issue (include the full Citra window including titlebar):
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (24.7 KB)
System Information for Support
Client Version Nightly 1706 HEAD-6e16081
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-4690 CPU @ 3.50GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer GeForce GTX 970/PCIe/SSE2
GPU Driver Version 456.71
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [ ]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [ ]
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
- Please enable the Vsync option if you are experiencing screen tearing.
- LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.
citra_log.txt (9.7 KB)
Only one change, the starting menu has normal fps, everything works fine, but when I start the game everything is back to 10 - 18 FPS
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Turn off Texture Dumping in the graphics settings in Citra configuration. You should also delete the dump folder which you can access by opening Citra then
File -> Open Citra Folder. You have most likely a lot of images there now taking space.
Thank you, much better
Only the cutscenes are at 50 fps (which is an improvement), the maingame works almost fluently.