Error array size too short

Issue:
showing error array size too short when load the save file

System Information

  • Operating System: Windows 10 Pro
  • CPU: i3-7020U
  • GPU: AMD RADEON R5 M330
  • Citra Version (found in the title bar): Citra Canary 1865
  • Game: Pokemon Alpha Sapphire
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (26.3 KB)

System Information for Support

Client Version                                Canary 1865 HEAD-6cc3468
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i3-7020U CPU @ 2.30GHz
Graphics API                                  OpenGL 3.3.1
Graphics Renderer                             AMD Radeon (TM) R5 M330
GPU Driver Version                            20.9.2 27.20.12031.1000
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

i am having problem with pokemon ultra moon citra 1865 array size too short plz help me

@Muhammad_Yusuf1 & @VKO_FISSION
You need to load the save state on the version of Citra it was created on and save ingame normally. You can then load the normal savegame on the newer version. You can get older versions from here https://citra-emu.org/download/.