Error Core Memory when open game

It’s fine with old version when I used in my old laptop but, it’s keep show this when I use Citra in my new laptop, how to fix it? I tried on both Citra versions that can download.

Game: Story Of Season

./citra-qt : [ 0.000000] Frontend citra_qt/main.cpp:BootGame:428: Citra starting…
At line:1 char:1

  • ./citra-qt 2>log.txt
  •   + CategoryInfo          : NotSpecified: ([   0.000000] F...tra starting...:String) [], RemoteException
      + FullyQualifiedErrorId : NativeCommandError
    
    

[ 0.468843] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:488: GL_VERSION: 3.3.0 - Build
22.20.16.4708
[ 0.468867] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:489: GL_VENDOR: Intel
[ 0.468872] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:Init:490: GL_RENDERER: Intel® HD
Graphics 620
[ 0.668352] Loader core/loader/ncch.cpp:Load:177: Program ID: 000400000015FC00
[ 0.668483] Service.FS core/file_sys/ncch_container.cpp:OpenFile:107: Failed to open
C:\Users\Asus\AppData\Roaming/Citra/sdmc/Nintendo
3DS/00000000000000000000000000000000/00000000000000000000000000000000/title/0004000e/0015fc00/content/00000000.app
[ 0.677627] Loader core/hle/kernel/process.cpp:ParseKernelCaps:108: ExHeader kernel version: 2.35
[ 0.678154] Service.CFG core/hle/service/cfg/cfg.cpp:SetPreferredRegionCode:613: Preferred region code set to
2
[ 0.691787] Service.SRV core/hle/service/sm/srv.cpp:RegisterClient:48: (STUBBED) called
[ 0.864373] Service.SRV core/hle/service/sm/srv.cpp:EnableNotification:70: (STUBBED) called
[ 0.867139] Service.APT core/hle/service/apt/apt.cpp:GetLockHandle:431: (STUBBED) called handle=0x00038009
applet_attributes=0x00000000
[ 0.874057] Service.NDM core/hle/service/ndm/ndm.cpp:OverrideDefaultDaemons:203: (STUBBED)
default_daemon_bit_mask=0x0000000F
[ 0.874225] Service.NDM core/hle/service/ndm/ndm.cpp:SuspendDaemons:89: (STUBBED)
daemon_bit_mask=0x00000009
[ 0.875255] Service.APT core/hle/service/apt/apt.cpp:NotifyToWait:408: (STUBBED) app_id=768
[ 0.878683] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:733: (STUBBED) called
command=0x00000007, input_size=0x00000004, output_size=0x00000001, input_addr=0x0FFFFF38, output_addr=0x0FFFFF04
[ 0.879228] Service.APT core/hle/service/apt/apt.cpp:AppletUtility:733: (STUBBED) called
command=0x00000004, input_size=0x00000001, output_size=0x00000001, input_addr=0x0FFFFF00, output_addr=0x0FFFFF04
[ 0.884639] Service.FS core/hle/service/fs/fs_user.cpp:InitializeWithSdkVersion:806: (STUBBED) called,
version: 0x050202C8
[ 0.913752] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:148: Firmware hash: 0x348ac2f23aa20bca
[ 0.913768] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:152: Structures hash: 0x93e48663943cad39
[ 0.913771] Service.DSP core/hle/service/dsp_dsp.cpp:LoadComponent:157: (STUBBED) called size=0xC288,
prog_mask=0x000000FF, data_mask=0x000B00FF, buffer=0x005464E4
[ 0.914643] Service.DSP core/hle/service/dsp_dsp.cpp:RegisterInterruptEvents:248: Registered type=2, pipe=2,
event_handle=0x000C0025
[ 0.914962] Service.DSP core/hle/service/dsp_dsp.cpp:GetSemaphoreEventHandle:174: (STUBBED) called
[ 0.915279] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphoreMask:469: (STUBBED) called mask=0x00002000
[ 0.915763] Audio.DSP audio_core/hle/pipe.cpp:PipeWrite:134: Application has requested initialization of DSP
hardware
[ 0.915988] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphore:271: (STUBBED) called
[ 0.917962] Service.DSP core/hle/service/dsp_dsp.cpp:SetSemaphore:271: (STUBBED) called
[ 0.926619] Service.APT core/hle/service/apt/apt.cpp:SetAppCpuTimeLimit:748: (STUBBED) called
cpu_percent=30, value=1
[ 0.935969] Kernel.SVC core/hle/svc.cpp:CreateThread:729: Newly created thread must run in the SysCore
(Core1), unimplemented.
[ 0.948535] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x00000004
[ 0.949684] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x00000008
[ 0.950012] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x00000004
[ 0.950038] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x00000008
[ 0.951422] HW.Memory core/memory.cpp:Read:155: unmapp
ed Read32 @ 0x00000008
[ 0.951488] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x00000008
[ 0.951739] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x00000004
[ 0.951764] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x00000008
[ 0.952245] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x896F04F4
[ 0.952440] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x896F04F4
[ 0.952540] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x896F04F4
[ 0.953937] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0xC576D354
[ 0.954108] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0xC576D358
[ 0.954497] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x09781E60
[ 0.954503] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x09781E64
[ 0.954509] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0xB576D34F
[ 0.954513] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0xB576D353
[ 0.954516] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x0A6EAFB1
[ 0.954520] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x0A6EAFB5
[ 0.954524] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x4D781E60
[ 0.954527] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x4D781E64
[ 0.954532] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x0976D34F
[ 0.954535] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x0976D353
[ 0.954738] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x916EAFB1
[ 0.954742] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x916EAFB5
[ 0.954746] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x4D6EAFB1
[ 0.954749] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x4D6EAFB5
[ 0.954753] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x2D6EAFB1
[ 0.954756] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x2D6EAFB5
[ 0.954760] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0xA5781E60
[ 0.954763] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0xA5781E64
[ 0.954768] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x4D781E60
[ 0.954771] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x4D781E64
[ 0.954774] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x496EAFB1
[ 0.954778] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x496EAFB5
[ 0.954782] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x65781E61
[ 0.954785] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x65781E65
[ 0.954789] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x89EEB006
[ 0.954792] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x89EEB00A
[ 0.954796] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x2D76D33E
[ 0.954800] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x2D76D342
[ 0.954808] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x0976D33E
[ 0.954811] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x0976D342
[ 0.954818] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x29EEB006
[ 0.954821] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x29EEB00A
[ 0.954825] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x9D781E62
[ 0.954828] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x9D781E66
[ 0.954833] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0xF16EAFB1
[ 0.954836] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0xF16EAFB5
[ 0.954840] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x0A6EAFB1
[ 0.954843] HW.Memory core/memory.cpp:Read:155: unmapped Read32 @ 0x0A6EAFB5
[ 0.954847] HW.Memory
core/memory.cpp:Read:155: unmapped Read
32 @ 0x29EEB006

How did you dump your game?

Is the game still running normally?