Fail when loading a state of a ROM after update

I have updated Citra, yesterday to 1740 and today to 1741, but the error persists. When I load a ROM, it works fine. But when I load the saved state, I get to see the point were I left the game but it doesn’t respond to the keyboard controls nor the mouse, I can’t do anything.

System Information

  • Operating System: Windows 11 Home 64-bit (10.0, Build 22000) (22000.co_release.210604-1628)

  • CPU: Intel(R) Core™ i5-10400 CPU @ 2.90GHz (12 CPUs), ~2.9GHz

  • GPU: Intel(R) UHD Graphics 630

  • Citra Version (found in title bar): 1741

  • Game: Pokemon X
    citra_log.txt (28.1 KB)

  • Screenshot of Issue (include the full Citra window including titlebar):

System Information for Support

Client Version                                Nightly 1741 HEAD-67f1e41
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) UHD Graphics 630
GPU Driver Version                  
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Your driver is out of date.
To update, download and install igfx_win_101.1191.exe from Intel® Graphics – Windows* DCH Drivers
Mirror download:

Thanks! Thought Windows Update handled those things…

Windows update manager only gives you the last “stable” drivers. Which are just drivers that have been tested to be solid for stability’s sake. That doesn’t mean you’ll actually get the best or latest drivers.