Issue :
when loading up a rom on citra canary it instantly crashes
System Information
Operating System: windows 7 professional 64 bit
CPU: Intel® Core™ 2 Duo CPU P8700 @ 2.53 GHz 2.54 GHz
GPU: Quadro NVS 160M
Citra Version (found in title bar): canary1219
Game: dragon ball fusions
Screenshot of Issue (include the full Citra window including titlebar):
https://prnt.sc/mpkqbh
Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (95 Bytes)
System Information for Support
Enable CPU JIT null
Enable Hardware Renderer null
Enable Hardware Shader null
Hardware Shader, Accurate Multiplication null
Hardware Shader, Geometry Shaders null
Enable Shader JIT null
Enable Vsync null
LLE Audio Emulation Enabled null
Use GDB Stub null
System Region null
OpenGL Version null
OpenGL Vendor null
OpenGL Renderer null
I did not find anything wrong in your log file. Please wait for a moderator to assist.
tywald
February 24, 2019, 10:29pm
#3
Change the log filter from Critical to Info then reupload your log.
System Information for Support
Enable CPU JIT [x]
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Hardware Shader, Geometry Shaders [x]
Enable Shader JIT [x]
Enable Vsync [ ]
LLE Audio Emulation Enabled [ ]
Use GDB Stub [ ]
System Region [x]
OpenGL Version null
OpenGL Vendor NVIDIA Corporation
OpenGL Renderer Quadro NVS 160M/PCI/SSE2
Here’s some issues I found with your log that might help.
Enabling Accurate Multiplication is recomended for accurate emulation.
GDhex12
February 25, 2019, 3:42pm
#6
GL_VERSION: 3.1 NVIDIA 189.92
Those are very old drivers. Pretty sure this won’t increase the OpenGL version, but try installing these drivers and see how it goes.
updating the drivers worked thank you everyone for your suggestions
but alas a new problem occurred the game slows down after getting through the opening then the game crashes
System Information for Support
Enable CPU JIT [x]
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Hardware Shader, Geometry Shaders [x]
Enable Shader JIT [x]
Enable Vsync [ ]
LLE Audio Emulation Enabled [ ]
Use GDB Stub [ ]
System Region [x]
OpenGL Version 3.3.0
OpenGL Vendor NVIDIA Corporation
OpenGL Renderer Quadro NVS 160M/PCIe/SSE2
I did not find anything wrong in your log file. Please wait for a moderator to assist.