Client Version Canary 1939 HEAD-8bb1c49
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz
Graphics API OpenGL 4.6.0
Graphics Renderer GeForce GTX 1650 Ti with Max-Q Design/PCIe/SSE2
GPU Driver Version 462.80
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Client Version Canary 1939 HEAD-8bb1c49
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz
Graphics API OpenGL 4.6.0
Graphics Renderer GeForce GTX 1650 Ti with Max-Q Design/PCIe/SSE2
GPU Driver Version 462.80
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
I got it to work thanks for helping. Turns out I downloaded the wrong version of the emulator my bad on that one but I need help with something when the game loads it’s running fine and get 60 fps but it gets really laggy when I try to move around any suggestions? Thanks in advance
The Citra version you were on was perfectly fine afaik. Unless you were supposed to use a custom version of Citra with your particular texture pack (some of them do), but in that case we don’t provide support → as it’s an unofficial build.
If the above doesn’t apply, please upload another log file.
Please listen to what I’m saying, you’re using an unofficial build. If you require support with unofficial builds, ask the creator of those builds for support.