Client Version Nightly 1527 HEAD-59984df
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-8350K CPU @ 4.00GHz
OpenGL Vendor NVIDIA Corporation
OpenGL Renderer GeForce GTX 1060 6GB/PCIe/SSE2
OpenGL Version 3.3.0
GPU Driver Version 432.00
Enable CPU JIT [x]
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region -1
Shader Disk Cache [ ]
Here’s some issues I found with your log that might help.
You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. https://www.nvidia.com/Download/index.aspx
System configuration block 0x170000 appears to be corrupted. Please attempt the steps outlined in our FAQ https://citra-emu.org/wiki/faq/
System configuration block 0x170000 appears to be corrupted. Please attempt the steps outlined in our FAQ https://citra-emu.org/wiki/faq/
You have GDB debugging enabled. This will cause Citra not to launch games. This is only intended for debugging purposes and should be disabled in settings.
Client Version Canary 1773 HEAD-d299355
Operating System Windows 7 SP 1 (6.1)
CPU Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 4600
GPU Driver Version 9.18.10.3324
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 0
Shader Disk Cache [ ]
Here’s some issues I found with your log that might help.
Client Version Canary 1773 HEAD-d299355
Operating System Windows 7 SP 1 (6.1)
CPU Intel(R) Core(TM) i5-4200M CPU @ 2.50GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 4600
GPU Driver Version 9.18.10.3324
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 0
Shader Disk Cache [ ]
Here’s some issues I found with your log that might help.
Open shaders folder then delete the opengl folder if it’s there
Emulation->Configure... then click on Graphics on the left
Enable Disk Shader Cache
The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to slowly load all shaders from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.
Keep Accurate Multiplication enabled, do not turn it off.
Since you have an old GPU which can randomly crash due to a driver bug you might need to use Nightly 1392 until you buy a graphics card (get Nvidia in that case) as it is the last build before the Split Presentation Thread change: https://github.com/citra-emu/citra-nightly/releases/tag/nightly-1392