Fatal error with ocarina of time 3d once game is launched

Issue:
Enter a description of your issue here, in full detail.
Ocarina of time get a fatal error every time i start the game up. I’m surprised sense it was working fine yesterday
DDFIDF citra_log.txt (27.6 KB)
System Information

  • Operating System: windows 10 home
  • CPU: i5 9400f
  • GPU: gtx 1660
  • Citra Version (found in title bar): citra canary
  • Game: ocarina of time
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                                Canary 1862 HEAD-64fcc11
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz
Graphics API                                  OpenGL 4.6.0
Graphics Renderer                             GeForce GTX 1660/PCIe/SSE2
GPU Driver Version                            457.09
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

You already have a topic open for this here: OoT fatal error with Citra canary and textures
Don’t create multiple topics for the same issue.