Fe awakening causes citra to crash when launching it

for some reason, fe awakening stopped working. all my other games boot up without issue, but fe awakening crashes citra upom launch. the log file says that it has something to do with the aes keys, but they work fine for my other games

System Information

  • Operating System: steam os, latest stable update
    running citra on steam deck
  • Citra Version (found in title bar): nightly 2005
  • Game: fe awakening

Diagnostic Log
citra_log.txt (5.0 KB)

edit: proper log here
citra_log.txt (10.7 KB)

No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
For more information, see How to Upload the Log File

No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
For more information, see How to Upload the Log File

System Information for Support

Client Version                               Nightly 2005  HEAD-7931aac3b
Operating System                             KDE Flatpak runtime
CPU                                          AMD Custom APU 0405 | AVX2 | FMA
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Go to File>Open Citra Folder, then delete the shaders folder found here. Now try your game again.