[Feature Request] Related to TDR

I have this issue, that only occurs with certain games, not only yuzu, related to TDR. At first I thought my video card was toasted, but seems that this is a common issue.

Thing is, every time a TDR occurs yuzu freezes.
I’m no expert at all. But I think what happens when a TDR error occurs is that some handle to the emulator screen is lost, then resetted with a new value.

Is it not possible to implement on yuzu that when it lost that handle, wait until it finds a new valid handle and then switch to that one?

A log would not be of any use here, as yuzu just stops processing it when a TDR occurs. Almost all the time leaving the log last line unfinished, and unrelated anyway.

Sorry for my bad English.

In order for us to provide better support, we need to see the log generated by Citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File.

Can you get me a log file the next time it happens? Getting Log Files - yuzu