I have this issue, that only occurs with certain games, not only yuzu, related to TDR. At first I thought my video card was toasted, but seems that this is a common issue.
Thing is, every time a TDR occurs yuzu freezes.
I’m no expert at all. But I think what happens when a TDR error occurs is that some handle to the emulator screen is lost, then resetted with a new value.
Is it not possible to implement on yuzu that when it lost that handle, wait until it finds a new valid handle and then switch to that one?
A log would not be of any use here, as yuzu just stops processing it when a TDR occurs. Almost all the time leaving the log last line unfinished, and unrelated anyway.
Sorry for my bad English.