Final Fantasy Explorers crashing Citra

Enter a description of your issue here, in full detail.
When I open FF Explorers, Citra simply crashes. The problem exist only with this game, other work fine.

System Information

  • Operating System: Windows 10
  • CPU: Intel Core i5-3470
  • GPU: NVIDIA GeForce Gtx 1050 Ti
  • Citra Version (found in title bar): Canary 2514
  • Game: Final Fantasy Explorers
  • Screenshot of Issue (include the full Citra window including titlebar):

    (After a while it goes to preloading textures (not moving progres) and closes the window)

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (13.1 KB)

In order to save a copy of the log, follow this guide:

Go to Emulation>Configure>Graphics and disable Preload Custom Textures. You do not have enough RAM to use this.

OK, so I turned it off (only for this game, rest works fine) and still crashes. Log:
citra_log.txt (15.6 KB)

Ah, but now it’s crashing for a different reason:

Go to File>Open Citra Folder, then delete the shaders folder found here. Now try your game again.

Sorry for the holdup, I didn’t get notification. Here’s the new log:

citra_log.txt (7.6 KB)

I deleted folder and opened the game like two times. Still dosen’t work…

By the way I am using newest citra Canary (2545). I don’t know if it changes anything but wanted to specify.

Hmmm, it’s crashing on that line… Can you try running Citra as an administrator?

If that doesn’t work go to Emulation>Configuration>Graphics>Advanced tab and disable the Disk Shader Cache.

As admin, with Disk Shader Cache turned off:
citra_log.txt (6.4 KB)

It’s crashing right at where Citra usually loads caches, or custom textures. I’m not sure what’s happening here. I’ll ask internally if someone else has an idea on how to help you with this.

Thank you very much. I’ll be waiting.