Fire Amblem Awakening Graphic issue

Hey there, I just started playing FEA on Citra, and I noticed this sort of “reflection” (?) around the 3d models. It happens only during these story parts. Also, hardware renderer, hardware shader, accurate multiplication, accurate geometry shader, and JIT are all enabled.
I know it seems an insignificant problem, but in the scenes with more light it becomes really annoying.

System Information

  • Operating System: Windows 10
  • CPU: AMD FX-8320E
  • GPU: GTX 960
  • Citra Version (found in title bar): #742 (the latest)
  • Game: Fire Amblem Awakening

This is normal. This happens on the 3DS too, so it’s not a Citra issue. If you really want to minimize the effect, turn down the scaled resolution.

I see, thank you.
Keep up the good work with Citra, it’s a fantastic emulator!