Fire Embelm Awakening no text visible

Issue:
Text not showing in the menu

System Information

  • Operating System: Windows 8.1
  • CPU: intel i5-4200H 2.8GHz *4
  • GPU: Intel 4600 + Nvidia GTX 950M
  • Citra Version (found in title bar): nightly 1686
  • Game:
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (55.1 KB)

Can you check if you have a discrete GPU like Nvidia? You can check in Device Manager under Display adapters.

I want to know before I tell what drivers you should update to.

Nvidia GTX 950M, but I have already updated it

System Information for Support

Client Version                                Nightly 1686 HEAD-6b2e7b7
Operating System                              Windows 8.1 (6.3)
CPU                                           Intel(R) Core(TM) i5-4200H CPU @ 2.80GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 4600
GPU Driver Version                            10.18.10.3496
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

System Information for Support

Client Version                                Nightly 1686 HEAD-6b2e7b7
Operating System                              Windows 8.1 (6.3)
CPU                                           Intel(R) Core(TM) i5-4200H CPU @ 2.80GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 4600
GPU Driver Version                            10.18.10.3496
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

I managed to fixed it. Thank you for your time. Your help is greatly appreciated.

Ah you were able to make Citra use that instead? Yeah I was going to suggest that :slight_smile: