Fire Emblem: Awakening Black Screen Crash & Graphics

Firstly, I am terribly sorry for any lack of knowledge that would warrant a very innocent view. I am not as nearly as savvy as most of you from this community. And thank you for the attention, in advance.

I have one biggest problem, and one simple one.

------ Problem 1: Black Screen Crash
– As of 15 August 2019, when I arrived at Chapter 8 of Fire Emblem: Awakening, just at Border Sands battle.

  • Something apparently stops me from initiating any other battle or the Main Quest battle itself. I get to the loading screen and just before the transition into the battle scene, it crashes after going to 0 FPS and 0% Speed. (Crash log below this whole topic)
  • I tried disabling and enabling all types of Hardware option, from Shader to Render, and even meddling with resolution, from auto to not changing resolution at all.
  • I did not have such problems last year, as of playing Fire Emblem: Awakening at 2018 when I had the same GPU still. Then again, I am not tech-savvy, so I don’t count this as an absolutely important point. However maybe It’d be useful to you guys?
  • Tried with Canary too, to same result.
  • It only happens when transitioning to the battle per se. World Map > Crash before Battle. Cinematic didn’t seem to crash. World Map > Cinematic > Crash before Battle.

This problem prevents from playing any further, so I thought it would be wise to report properly.

------ Problem 2: Some broken graphics around buildings.
– Not a grave problem, but also did not happen at 2018 when I played with same GPU.

  • Only happens when Hardware Shader is active. The broken black tiles around houses aren’t a big problem, but when playing under snowing conditions, prevents me from seeing the fight map at all, until I deactivate the Hardware Shader.

Once again, thank you very much for the attention. I am very, very sorry for I am not of a big help.
I hope I’m lucky to be able to finish this game one day. It really appeases me.

System Information

Diagnostic Log
crash_fea_log.txt (4.0 MB)

System Information for Support

Client Version                                Nightly 1334 HEAD-84b40f2
OpenGL Vendor                                 ATI Technologies Inc.
OpenGL Renderer                               Radeon (TM) RX 480 Graphics
OpenGL Version                                3.3.1
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [ ]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 [x]

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