Fire Emblem Awakening Ch. 7 Cutscene

Issue: Whenever I try to enter chapter 7, the cut scene completely breaks and its just a black screen. When I try to skip, the screen is frozen on the black screen.
System Information

  • Operating System:
    Microsoft Windows 8.1 (build 9600), 64-bit
  • CPU:
    Core i5-4200U
  • GPU:
    Intel HD Graphics 4200
  • Citra Version (found in title bar): Citra Nightly | HEAD-d03f72e
  • Game: Fire Emblem Awakening (Chapter 7 Cutscene)

Log: Note: I had no space to fit it here… so I uploaded it elsewhere, it’s a pretty long log, but it’s mostly repeats.

[ 40.594152] Render.OpenGL video_core/renderer_opengl/renderer_opengl.cpp:DebugHandler:472: API ERROR 1282: GL error GL_INVALID_OPERATION

Just a guess, but could you try this build? (before the new texture cache was merged into Nightly)

Oh my goodness, you’re a freaking blessing… It worked! Thank you so much for the help :smiley: