Fire Emblem awakening crashes when entering combat and after finishing the prologue

It’s just as the title says. Anytime anyone enters combat the citra becomes a black screen and crashes. I thought I fixed that by turning off animations in the game. I was able to beat the prologue battle without any issues by doing that. However, as soon as beat the last enemy, citra turns into a black screen and then crashes.

System Information

  • Operating System:
    windows 11
  • CPU:
    12th Gen Intel(R) Core™ i7-1260P 2.10 GHz
  • GPU:
    Intel Iris Xe Graphics
  • Citra Version (found in title bar):
    Citra Nightly 1887
  • Game:
    Fire Emblem Awakening

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.
citra_log.txt (5.4 KB)

Unfortunately your log file seems to be incomplete. Please reupload a new one using the steps below.

  1. Restart Citra and open the game
  2. Play the game until you find the issue.
  3. Close Citra to get the log file (Do NOT restart Citra, as it will wipe the file )
  4. Go to your Citra folder on your PC → log → citra_log.txt and upload it here
  1. Open Citra, then go to File>Open Citra Folder (Citra>Open Citra Folder if on MacOS) and open up the log folder. Now keep that open in the background.
  2. Launch your game and encounter the problem; crash/slowdown/glitch and close Citra if it doesn’t do so by itself. Do not restart Citra as that will wipe the log of important information!
  3. Now upload the log file in this chat.

The reason why I tell users to open the log folder first, is so that they don’t have to go looking for it after encountering the crash. After all, the easiest way to get to the log file location is through Citra itself, but relaunching Citra will wipe the log.

citra_log.txt (49.0 KB)

Sorry about that, hope this log is good

citra_log.txt (930.1 KB)
Can someone check?

GL_VERSION: 4.3.0 - Build
^ This driver is out of date. To update, download and install gfx_win_101.4314.exe from Intel® Arc™ & Iris® Xe Graphics - WHQL - Windows*
Mirror download:

Please test without the use of mods.

citra_log.txt (231.8 KB)
This is the one without the special texture, cheats, or mods.

This appears to be an issue with the rasterizer cache PR. I’ll forward it to the developer.