Fire Emblem Awakening Crashing during battle animations

Issue:
Enter a description of your issue here, in full detail.
Fire Emblem Awakening and Citra either get really slow or crash during battle animations. Mainly Chrom or Robin’s animations cause the slowing or crashing. (Please help I can’t get past the 1st fight)
citra_log.txt (66.0 KB)

System Information

  • Operating System: 64-bit operating system, x64-based processor
  • CPU: AMD Ryzen 3 3250U with Radeon Graphics
  • GPU: AMD Radeon Vega 3 Graphics
  • Citra Version (found in title bar): Citra Nightly 1783
  • Game: Fire Emblem Awakening
  • Screenshot of Issue (include the full Citra window including titlebar): NA

Diagnostic Log
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In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Nightly 1783   HEAD-746609f
Operating System                             Windows 10 (10.0)
CPU                                          AMD Ryzen 3 3250U with Radeon Graphics          | AVX2 | FMA
Graphics API                                 OpenGL 4.3.1
Graphics Renderer                            AMD Radeon(TM) Vega 3 Graphics
GPU Driver Version                           21.40.38 30.0.14038.0
CPU JIT                                      [x]
Hardware Renderer                            [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Due to AMD’s poorly optimized OpenGL driver, you may experience slowdowns.

Please update your GPU driver to 22.8.2: https://www.amd.com/en/support/apu/amd-ryzen-processors/amd-ryzen-3-mobile-processors-radeon-graphics/amd-ryzen-3-3250u