Enter a description of your issue here, in full detail.
Fire Emblem awakening is crashing after 3 mins and kick me out the app without any explanation
- Operating System: windows10
- CPU: GTX 1660TI
- GPU: I7-9750H
- Citra Version (found in title bar): Citra 1463
- Game: Fire Emblem Awakening
- Screenshot of Issue (include the full Citra window including titlebar):
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citra_log.txt (528.5 KB)
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System Information for Support
Client Version Nightly 1463 HEAD-3b1b8b7
OpenGL Vendor NVIDIA Corporation
OpenGL Renderer GeForce GTX 1660 Ti/PCIe/SSE2
OpenGL Version 3.3.0
GPU Driver Version 445.75
Enable Hardware Renderer [x]
Enable Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Hardware Shader, Geometry Shaders null
Enable Shader JIT [x]
Enable Vsync null
System Region [ ]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Try turn off
Disk Shader Cache in the graphics options. It has issues for some users with some games at the moment.
Ok i turned it off and waiting for the results
Wait no this time it crashed after 10 mins
sorry for taking a bit of your time to help me but the problem still recurring
This driver version appears to be broken so roll back to like 442.74 or 442.50
Ok i will try rolling back
No, you don’t do it from there. Download https://www.geforce.com/drivers/results/158760 then run the installer and pick “clean install”.
Not sure if you need to run DDU first: https://www.guru3d.com/files-details/display-driver-uninstaller-download.html but I don’t think so.
okay i rolled back and the same thing happen again (while i was typing that it was running perfectly by the way) it looks like the version of the driver was not the problem
I couldn’t reply yesterday because I hit my max amount of replys
Upload a new log file. Make sure it crashes first.