Fire Emblem Awakening won't load

Issue:
Enter a description of your issue here, in full detail.
I installed Citra yesterday and it worked great, I was able to play six or so hours of fire emblem Awakening. But today when I power my laptop on and tried to launch the game, it wouldn’t run, it would get to the loading bit and it would just not respond and crash. I’ve tried uninstalling Citra and installing it again, still won’t work.

System Information

  • Operating System: Windows 10
  • CPU: Intel® Core™ i5-7200 CPU @ 2.50Hz 2.70 GHz
  • GPU: Intel® HD Graphics 620
  • Citra Version (found in title bar): 1420
  • Game: Fire Emblem Awakening
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
Upload your log file as an attachment by dragging & dropping.

citra_log.txt (11.1 KB)

System Information for Support

Client Version                                Nightly 1420 HEAD-4991c01
OpenGL Vendor                                 Intel
OpenGL Renderer                               Intel(R) HD Graphics 620
OpenGL Version                                3.3.0
GPU Driver Version                            23.20.16.4973
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [ ]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

Tried Enabling Accurate Multipication.

Just won’t respond

Build 23.20.16.4973

Your drivers are outdated, you need to update

Download win64_25.20.100.6373.zip from https://downloadcenter.intel.com/download/28289/Intel-Graphics-Driver-for-Windows-10
direct link: https://downloadmirror.intel.com/28289/a08/win64_25.20.100.6373.zip

then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

There are newer drivers that you can install after you have the version I linked above but I heard there is some issue with them.

Some systems and in some cases games don’t work well with the Disk Shader Cache, you can try turn it off in the graphics options in Citra.

Followed the guide, the drivers were installed, still nothing.

citra_log.txt (13.7 KB)

System Information for Support

Client Version                                Nightly 1420 HEAD-4991c01
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

Here’s some issues I found with your log that might help.

  • LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.
  • You have GDB debugging enabled. This will cause Citra not to launch games. This is only intended for debugging purposes and should be disabled in settings.