Issue:
Fire Emblem Echoes freezes at the start of the third character’s dialogue. Isn’t just the prologue, but every other cutscene in the game. Is there any way to fix this?
System Information
- Operating System: macOS High Sierra
- CPU: 1.6 GHz Intel Core i5
- GPU: Intel HD Graphics 6000 1565 MB
- Citra Version (found in title bar): Citra Nightly HEAD-27ed8a3
- Game: Fire Emblem Echoes: Shadows of Valentia
I don’t know how to create a log on macOS, so I’ll just paste the last few lines on the terminal here.
[ 32.402215] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 32.451431] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 32.456167] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 32.512031] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 32.518319] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 32.579688] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 32.587308] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 32.644497] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 32.649711] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 32.710279] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 32.718254] Service.Y2R core/hle/service/y2r_u.cpp:SetTransferEndInterrupt:253: (STUBBED) called
[ 40.727917] Service.DSP core/hle/service/dsp_dsp.cpp:RegisterInterruptEvents:248: Registered type=2, pipe=3, event_handle=0x001A8063
[ 40.729055] Audio.DSP audio_core/hle/pipe.cpp:PipeWrite:166: pipe_number = 3 unimplemented