Fire emblem fates crashes after update

Issue:
everything was working fine until I updated citra this morning. i got through birthright completely, and I am now on chapter 18 of conquest, but anytime any of my units get into battle the game crashes and citra quits

System Information

  • Operating System: Macbook pro
  • CPU: 2.3 GHz Dual-Core Intel Core i5
  • GPU: Intel Iris Plus Graphics 640 1536 MB
  • Citra Version (found in title bar): Citra Canary 1829
  • Game: Fire Emblem Fates Special Edition (Conquest)

Diagnostic Log
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citra_log.txt (163.6 KB)

System Information for Support

Client Version                                Canary 1829 HEAD-6c7a01c
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i5-7360U CPU @ 2.30GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel(R) Iris(TM) Plus Graphics 640
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [ ]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.

I enabled the accurate multiplication and this made the gameplay more laggy; the problem still persists though and the game continues to crash after starting a battlecitra_log.txt (39.0 KB)

System Information for Support

Client Version                                Canary 1829 HEAD-6c7a01c
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i5-7360U CPU @ 2.30GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel(R) Iris(TM) Plus Graphics 640
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [ ]

I did not find anything wrong in your log file. Please wait for a moderator to assist.