Enter a description of your issue here, in full detail.
Every time I load Fire emblem warriors, Citra never gets past the initial loading bar before crashing.
- Operating System: Windows 10
- CPU: Intel® Core™ i5-8250U
- GPU: NVIDIA GeForce MX150
- Citra Version (found in title bar): 1554
- Game: fie emblem warriors
- Screenshot of Issue (include the full Citra window including titlebar):
Upload your log file as an attachment by dragging & dropping. citra_log.txt (7.8 KB)
In order to save a copy of the log, follow this guide:
System Information for Support
Client Version Nightly 1554 HEAD-7625306
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-8250U CPU @ 1.60GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) UHD Graphics 620
GPU Driver Version 126.96.36.19915
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
The issue is not graphics related, the game will not properly load at all.
It says that I;am missing security keys, but i don’t know how to fix it.
GPU Driver Version: Build 188.8.131.5215
This driver is outdated, you need to update.
win64_184.108.40.20673.zip from https://downloadcenter.intel.com/download/28289/Intel-Graphics-Driver-for-Windows-10
direct link: https://downloadmirror.intel.com/28289/a08/win64_220.127.116.1173.zip
then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/
After you have installed that download and install
igfx_win10_100.8280.exe from: https://downloadcenter.intel.com/download/29616/Intel-Graphics-Windows-10-DCH-Drivers?product=124967
direct link: https://downloadmirror.intel.com/29616/a08/igfx_win10_100.8280.exe
Also do this:
- Open Citra then go to
File->Open Citra Folder
shaders folder then delete the
opengl folder if it is there.
Emulation->Configure... then click on
Graphics on the left
- Click on the
Advanced tab and turn on
Disk Shader Cache currently has a bug when
Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.
citra_log.txt (6.2 KB)
Hello, this is my log for my test of Fire Emblem Warriors US version
I did not find anything wrong in your log file. Please wait for a moderator to assist.
I am on a MAC with NVIDIA GPU