I’m pretty new to 3DS emulation on my laptop, and I’m getting consistently low speed while running Pokemon Ultra Sun. I’ve tried messing with lots of different Graphics settings in Citra and I can’t seem to get it consistently high unless there’s practically nothing going on on-screen. Not sure if it’s something in my Citra settings or something with my computer.
Operating System: Windows 10
CPU: Intel® Core™ i7-6700HQ CPU @ 2.60GHz 2.59 GHz
GPU: NVIDIA GeForce GTX 970M
Citra Version (found in title bar): Citra Nightly 1554
Game: Pokemon Ultra Sun
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Nightly 1554 HEAD-7625306
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 530
GPU Driver Version 184.108.40.20673
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [ ]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [ ]
Here’s some issues I found with your log that might help.
Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
Open Nvidia Control Panel then go to Manage 3D settings and set preferred GPU to Nvidia. While you are there set Power management mode to Prefer maximum performance. If you have GeForce Experience installed, turn off Battery Boost:
Enable Hardware Shader, Accurate Multiplication and Disk Shader Cache.