FPS drops to 0 after a bit of playing

Issue:
Enter a description of your issue here, in full detail.

System Information

  • Operating System: Windows 10
  • CPU: i5-9600k
  • GPU: NVIDIA GeForce RTX 2060
  • Citra Version (found in title bar): Citra Canary 2628
  • Game: Dragon Quest VIII
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (14.3 KB)

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https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Canary 2628  HEAD-6fe7b55
Operating System                             Windows 11 Version 22H2 (Build 22621.2283)
CPU                                          Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce RTX 2060/PCIe/SSE2
GPU Driver Version                           537.13
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

I did not find anything wrong in your log file. Please wait for a human moderator to assist.

Can you elaborate a bit more? Does the game’s performance drop over all? Or do you get stutters?