Frame Drops in cutscene

Issue
I have frame drops when the game starts a cutscene

System Information

  • Operating System: Windows 10 Pro 64-bit
  • CPU: Intel i5 3350P
  • GPU: NVIDIA GeForce GTX 760 4GB
  • Citra Version (found in title bar): Nightly 1601
  • Game: Pokemon Sun

Diagnostic Log
citra_log.txt (420.8 KB)

System Information for Support

Client Version                                Nightly 1601 HEAD-f72be7a
Operating System                              Windows 10 (10.0)
CPU                                                  Intel(R) Core(TM) i5-3350P CPU @ 3.10GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 760/PCIe/SSE2
GPU Driver Version                            451.48
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.