Frame Drops in Pokemon Omega Ruby

Issue:
I have Frame Drops in Pokemon Omega Ruby

System Information

  • Operating System: Windows 10 Home 64-Bit
  • CPU: Intel Core i5-6400 2.70GHz
  • GPU: NVIDIA GeForce GTX 1070 8GB
  • Citra Version (found in title bar): Citra Nightly 1694
  • Game: Pokemon Omega Ruby
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (279.9 KB)

System Information for Support

Client Version                                Nightly 1694 HEAD-e6c479f
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-6400 CPU @ 2.70GHz
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             GeForce GTX 1070/PCIe/SSE2
GPU Driver Version                            461.09
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [ ]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [ ]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Go to Emulation>Configuration>Graphics>Advanced Tab and enable Hardware Shaders and Disk Shader Cache. Then play around to let the shader cache build up. You should see reduced stuttering over time.