Freezing Issue on Mac M2

Issue:
I’m running Citra on a MacOS playing Yo-Kai Watch 2 and then this happened. The game ran for 10 minutes then suddenly froze, no sound played, image stopped. I’ve tried restarting the game several times, but the issue remains after a few minutes. I haven’t faced the same issue before with Pokemon Omega Ruby or Yo-kai Watch 3. Please help.

System Information

  • Operating System: MacOS
  • CPU: Apple M2
  • GPU:
  • Citra Version: Citra Canary 2621
  • Game: Yo-Kai Watch 2: Psychic Specters
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (74.3 KB)

In order to save a copy of the log, follow this guide:
https://community.citra-emu.org/t/how-to-upload-the-log-file/296

System Information for Support

Client Version                               Canary 2621  HEAD-ef4033f
Operating System                             macOS Ventura (13.5)
CPU                                          ?
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [ ]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • Please enable the Vsync option if you are experiencing screen tearing.

New crash

citra_log.txt (19.9 KB)

System Information for Support

Client Version                               Canary 2621  HEAD-ef4033f
Operating System                             macOS Ventura (13.5)
CPU                                          ?
Graphics API                                 Unknown (?)
Graphics Renderer                            ?
GPU Driver Version                           ?
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

Seems like a version bug. I’ve downed grade to Canary 2600 and everything works beatifully.