Frozen Screen Issue

Enter a description of your issue here, in full detail.

After I opened the game file and it became frozen. I was waiting for the force to quit. So I clicked on it then it was working. But I want to change the screen size like a single screen from a large screen, suddenly it was frozen again. Can you fix that issue?

System Information

  • Operating System: Mac Mojave
  • CPU: 2.7 GHz Intel Core i5
  • GPU: NVIDIA geForce GT 640M 512 MB
  • Citra Version (found in title bar): Nightly 1269
  • Game: Legend of Zelda Ocarina of Time
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
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citra_log.txt (18.3 KB)

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System Information for Support

Client Version                                Nightly 1269 HEAD-6848592
OpenGL Vendor                                 NVIDIA Corporation
OpenGL Renderer                               NVIDIA GeForce GT 640M OpenGL Engine
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [ ]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             [x]
Enable Shader JIT                             [x]
System Region                                 [x]

Here’s some issues I found with your log that might help.

  • You have GDB debugging enabled. This will cause Citra not to launch games. This is only intended for debugging purposes and should be disabled in settings.


at first screenshot, I was about to change the screen and then on the second screenshot, that was a frozen screen.

Ah, Thank you so much. Duh me! Well, thank you! you are rock on the world