Issue:
Re opened a game I hadn’t played in a while. I just updated to a new nightly build and the game would crash before loading. Tried messing with some settings to resolve the issue. Initially I thought it was an Open GL>Shader problem. I found a work around by deleting the “transferable” folder under Shaders. The game now loads but the came crashes when I select my save file.
System Information
Operating System: Windows 10 64bit
CPU: Intel(R) Core™ i7-6700 3.40GHz
GPU: Nividia Quadro M620
Citra Version (2028):
Game: MH4U
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Nightly 2028 HEAD-1d4d421
Operating System Windows 10 Version 22H2 (Build 19045.3570)
CPU Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer Quadro M620/PCIe/SSE2
GPU Driver Version 516.40
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a human moderator to assist.
Client Version Nightly 2028 HEAD-1d4d421
Operating System Windows 11 Version 22H2 (Build 22621.2506)
CPU Intel(R) Core(TM) i7-1065G7 CPU @ 1.30GHz | AVX512 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer Intel(R) Iris(R) Plus Graphics
GPU Driver Version 27.20.100.9365
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from Intel’s website. Support for Intel® Graphics
Please enable the Vsync option if you are experiencing screen tearing.
Client Version Nightly 2028 HEAD-1d4d421
Operating System Windows 11 Version 22H2 (Build 22621.2506)
CPU Intel(R) Core(TM) i7-1065G7 CPU @ 1.30GHz | AVX512 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer Intel(R) Iris(R) Plus Graphics
GPU Driver Version 31.0.101.2115
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
Please enable the Vsync option if you are experiencing screen tearing.
Hmm, try going to File>Open Citra Folder, then follow /nand/data/00000000000000000000000000000000/sysdata/00010026/00000000/ and delete the CEC folder found here (if you can find it here).