All mega evolutions have worked with no issues so far, but the two that use a mega Sableye crash my game before the mega animation finishes. Unfortunately, a required fight uses a Mega Sableye first thing and I cannot find a way to avoid it.
Operating System: Windows 11
CPU: AMD K19
GPU: 512MB ATI AMD Radeon Graphics (Dell)
Citra Version (found in title bar): Citra Nightly 2022
Game: Supernova Sun (Pokemon Ultra Sun ROM Hack)
Screenshot of Issue (include the full Citra window including titlebar):
None, Crashes Immediately
citra_log.txt (44.0 KB)
System Information for Support
Client Version Nightly 2022 HEAD-ac9d72a
Operating System Windows 11 Version 22H2 (Build 22621.2428)
CPU AMD Ryzen 7 5825U with Radeon Graphics | AVX2 | FMA
Graphics API OpenGL 4.3.0
Graphics Renderer AMD Radeon (TM) Graphics
GPU Driver Version 126.96.36.199718
CPU JIT [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
- Please enable the Vsync option if you are experiencing screen tearing.
- You have cheats enabled. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.
- You have mods installed. This might cause weird behaviour or crashes. Please disable them and retest if your game is experiencing bugs or crashes.
Uninstalling before and reinstalling the mod after the fight seemed to do the trick. Probably should’ve tried this first lol. Didn’t get the idea till the bot told me I had them on.