Game Crashing with no message in Ocarina of Time 3D

Issue:
Sometimes the Game crashes out of nothing, and sometimes not.
All drivers up-to-date, other games working normally, a link between worlds for example it’s ok, pokemon it’s ok, dragon quest as well, etc. PLease help.

System Information

  • Operating System: Windows 10 64-bit
  • CPU: Intel Core i3
  • GPU: Intel HD 4000
  • Citra Version (found in title bar): NIghtly 1429
  • Game: Ocarina of Time 3D
  • Screenshot of Issue (include the full Citra window including titlebar):
    Just crashes and close the application, no message shown.

Diagnostic Log
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System Information for Support

Client Version                                Nightly 1429 HEAD-5b54a99
OpenGL Vendor                                 null
OpenGL Renderer                               null
OpenGL Version                                null
Enable Hardware Renderer                      [x]
Enable Hardware Shader                        [x]
Hardware Shader, Accurate Multiplication      [x]
Hardware Shader, Geometry Shaders             null
Enable Shader JIT                             [x]
Enable Vsync                                  null
System Region                                 -1

I did not find anything wrong in your log file. Please wait for a moderator to assist.

Ok, please help, i’ve already limited the framerate speed, cause the game was too fast, even so crashes. Sorry for the bad english, any tips would be great. :)))

See Ocarina of Time Keeps crashing at random

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