Issue:
Whenever I boot the game it completely freezes along with the window. It’s been working just fine until yesterday, and Citra doesn’t show any error pop-up, it just freezes until I have to close it with task manager
System Information
Operating System: Windows 10 Home
CPU: Intel Core i3 3220
GPU: Intel HD Graphics
Citra Version (found in title bar): Canary 1862
Game: Inazuma Eleven Go: Chrono Stones Wildfire
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Canary 1862 HEAD-64fcc11
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i3-3220 CPU @ 3.30GHz
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 2500
GPU Driver Version 10.18.10.4358
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [ ]
Shader JIT [x]
System Region -1
Shader Disk Cache [x]
Here’s some issues I found with your log that might help.
Open shaders folder then delete the opengl folder if it is there.
Emulation->Configure... then click on Graphics on the left
Click on the Advanced tab and turn onAccurate Multiplication
The Disk Shader Cache currently has a bug when Accurate Multiplication is turned off causing it to load all shaders slowly from zero every time you start the game and makes the precompiled cache extrememly large + the RAM usage skyrockets until you crash.
In addition, you should turn off New 3DS mode to see if that prevents some random crashes. If it doesn’t help, use this older Nightly build until you upgrade your computer (either by buying an Nvidia graphics card or a new computer altogether): https://github.com/citra-emu/citra-nightly/releases/tag/nightly-1392