Game freezes randomly

Citra Freezes Randomly Throughout the Gameplay:
Hi, I’m pretty new to Citra (and generally to tech stuff), and I was wondering why, while playing, the monitor freezes, with a drop in FPS. Maybe there are some settings that I need to change.

System Information

  • Operating System: Windows 10
  • CPU: AMD Ryzen 5 PRO 3400G with Radeon Vega Graphics 3.70 GHz
  • GPU: AMD Radeon™ Vega 11 Graphics
  • Citra Version: Nightly 1999
  • Game: The Legend Of Zelda: Majora’s Mask
  • Screenshot of Issue (include the full Citra window including titlebar): [I think it’s hard to get the issue from a screenshot, when the issue is the one I’m having]

Diagnostic Log
citra_log.txt (19.5 KB)

System Information for Support

Client Version                               Nightly 1999  HEAD-60d815f
Operating System                             Windows 10 Version 22H2 (Build 19045.3448)
CPU                                          AMD Ryzen 5 PRO 3400G with Radeon Vega Graphics | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            AMD 15D8:D8
GPU Driver Version                           23.4.2.230412
CPU JIT                                      [x]
Hardware Shader                              [x]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [ ]
System Region                                -1
Shader Disk Cache                            [x]

Here’s some issues I found with your log that might help.

  • Please enable the Vsync option if you are experiencing screen tearing.

citra_log.txt (869 Bytes)

No game was booted in your log. If you are experiencing a crash then do not open citra again until after you posted the log as it gets purged when you reopen citra.
For more information, see How to Upload the Log File

citra_log.txt (16.0 KB)

System Information for Support

Client Version                               Nightly 2004  HEAD-483e877
Operating System                             Windows 11 Version 22H2 (Build 22621.2283)
CPU                                          Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz | AVX2 | FMA
Graphics API                                 OpenGL 4.3.0
Graphics Renderer                            NVIDIA GeForce GTX 1050/PCIe/SSE2
GPU Driver Version                           466.79
CPU JIT                                      [x]
Hardware Shader                              [ ]
Hardware Shader, Accurate Multiplication     [x]
Shader JIT                                   [x]
System Region                                -1
Shader Disk Cache                            [ ]

Here’s some issues I found with your log that might help.

  • You are running out of date drivers for your GPU. You need to install the most recent driver for your graphics card from NVIDIA’s website. Official Drivers | NVIDIA

any… help for my issue?

Ok I solved the issue by myself by changing the API to “Software” then back to “OpenGL” and it all worked.