Games Didn't Detect Controller

Games Didn’t Detect Controller:
So, i was playing the zelda ocarina of time 3d normally, my friends call me on discord to play minecraft with mods. when we close minecraft, wanted to back to zelda, but when i launch the game, the controller just didn’t work, i tryed with another game, mario 3d land, and didn’t work too, what i can do?

System Information

  • Operating System: Windows 10
  • CPU: Intel(R) Core™ i5-7200 CPU @ 2.50GHz 2.70GHz
  • GPU: Integrated (Notebook)
  • Citra Version : Canary 2370
  • Game: The Legends Of Zelda Ocarina of Time 3D
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
[ 0.000399] Config common/settings.cpp:LogSettings:95: Citra Configuration:
[ 0.000432] Config common/settings.cpp:operator():81: Core_UseCpuJit: true
[ 0.000444] Config common/settings.cpp:operator():81: Core_CPUClockPercentage: 100
[ 0.000446] Config common/settings.cpp:operator():81: Renderer_UseGLES: false
[ 0.000447] Config common/settings.cpp:operator():81: Renderer_UseHwRenderer: true
[ 0.000448] Config common/settings.cpp:operator():81: Renderer_UseHwShader: true
[ 0.000449] Config common/settings.cpp:operator():81: Renderer_SeparableShader: false
[ 0.000450] Config common/settings.cpp:operator():81: Renderer_ShadersAccurateMul: true
[ 0.000451] Config common/settings.cpp:operator():81: Renderer_UseShaderJit: true
[ 0.000452] Config common/settings.cpp:operator():81: Renderer_UseResolutionFactor: 1
[ 0.000453] Config common/settings.cpp:operator():81: Renderer_FrameLimit: 100
[ 0.000454] Config common/settings.cpp:operator():81: Renderer_VSyncNew: true
[ 0.000456] Config common/settings.cpp:operator():81: Renderer_PostProcessingShader: none (builtin)
[ 0.000457] Config common/settings.cpp:operator():81: Renderer_FilterMode: true
[ 0.000462] Config common/settings.cpp:operator():81: Renderer_TextureFilterName: Linear (Default)
[ 0.000472] Config common/settings.cpp:operator():81: Stereoscopy_Render3d: 0
[ 0.000474] Config common/settings.cpp:operator():81: Stereoscopy_Factor3d: 0
[ 0.000477] Config common/settings.cpp:operator():81: Stereoscopy_MonoRenderOption: 0
[ 0.000481] Config common/settings.cpp:operator():81: Layout_LayoutOption: 3
[ 0.000482] Config common/settings.cpp:operator():81: Layout_SwapScreen: false
[ 0.000483] Config common/settings.cpp:operator():81: Layout_UprightScreen: false
[ 0.000484] Config common/settings.cpp:operator():81: Utility_DumpTextures: false
[ 0.000485] Config common/settings.cpp:operator():81: Utility_CustomTextures: false
[ 0.000485] Config common/settings.cpp:operator():81: Utility_UseDiskShaderCache: true
[ 0.000487] Config common/settings.cpp:operator():81: Audio_Emulation: HLE
[ 0.000488] Config common/settings.cpp:operator():81: Audio_OutputEngine: auto
[ 0.000488] Config common/settings.cpp:operator():81: Audio_EnableAudioStretching: true
[ 0.000489] Config common/settings.cpp:operator():81: Audio_OutputDevice: auto
[ 0.000493] Config common/settings.cpp:operator():81: Audio_InputDeviceType: 0
[ 0.000494] Config common/settings.cpp:operator():81: Audio_InputDevice: Default
[ 0.000495] Config common/settings.cpp:operator():81: Camera_OuterRightName: blank
[ 0.000496] Config common/settings.cpp:operator():81: Camera_OuterRightConfig:
[ 0.000497] Config common/settings.cpp:operator():81: Camera_OuterRightFlip: 0
[ 0.000498] Config common/settings.cpp:operator():81: Camera_InnerName: blank
[ 0.000499] Config common/settings.cpp:operator():81: Camera_InnerConfig:
[ 0.000500] Config common/settings.cpp:operator():81: Camera_InnerFlip: 0
[ 0.000502] Config common/settings.cpp:operator():81: Camera_OuterLeftName: blank
[ 0.000502] Config common/settings.cpp:operator():81: Camera_OuterLeftConfig:
[ 0.000503] Config common/settings.cpp:operator():81: Camera_OuterLeftFlip: 0
[ 0.000504] Config common/settings.cpp:operator():81: DataStorage_UseVirtualSd: true
[ 0.000505] Config common/settings.cpp:operator():81: DataStorage_UseCustomStorage: false
[ 0.000506] Config common/settings.cpp:operator():81: System_IsNew3ds: true
[ 0.000507] Config common/settings.cpp:operator():81: System_RegionValue: -1
[ 0.000508] Config common/settings.cpp:operator():81: System_PluginLoader: false
[ 0.000509] Config common/settings.cpp:operator():81: System_PluginLoaderAllowed: true
[ 0.000510] Config common/settings.cpp:operator():81: Debugging_UseGdbstub: false
[ 0.000511] Config common/settings.cpp:operator():81: Debugging_GdbstubPort: 24689
[ 0.165582] Input input_common/sdl/sdl_impl.cpp:InitGameController:508: opened joystick 0 as controller
[ 0.165614] Input input_common/udp/client.cpp:StartCommunication:206: Starting communication with UDP input server on 127.0.0.1:26760
[ 0.678314] Frontend citra_qt/main.cpp:GMainWindow:206: Citra Version: Canary 2370 | HEAD-cb65b6e
[ 0.678327] Frontend citra_qt/main.cpp:GMainWindow:222: Host CPU: Intel(R) Core™ i5-7200U CPU @ 2.50GHz | AVX2 | FMA
[ 0.678394] Frontend citra_qt/main.cpp:GMainWindow:224: Host OS: Windows 10 Version 2009
[ 0.678409] Frontend citra_qt/main.cpp:GMainWindow:227: Host RAM: 7.87 GiB
[ 0.678410] Frontend citra_qt/main.cpp:GMainWindow:228: Host Swap: 2.43 GiB
[ 0.875219] Service.FS core/file_sys/ncch_container.cpp:Load:242: Secure1 KeyX missing
[ 0.875230] Service.FS core/file_sys/ncch_container.cpp:Load:252: Secure1 KeyX missing
[ 0.875253] Service.FS core/file_sys/ncch_container.cpp:Load:347: NCCH is marked as encrypted but with decrypted exheader. Force no crypto scheme.
[ 0.878185] Service.FS core/file_sys/ncch_container.cpp:Load:242: Secure1 KeyX missing
[ 0.878197] Service.FS core/file_sys/ncch_container.cpp:Load:252: Secure1 KeyX missing

In order for us to provide better support, we need to see the log generated by citra. This guide will walk you through how you can obtain the log file: How to Upload the Log File

Please try remapping your controller in Citra’s controls settings. See if the issue persists.

i did’t thx for the help, i update citra, i didn’t know what make the controller work, but thank you man.