Games that used to progress normally (with minor slowdowns) fail to work

Issue:
In example of this stuck-on-intro issue are Pokemon Moon and Pokemon Y.
I used to play Moon 3 years ago and it worked throughout the entire game albeit crashed at the victory screen, but this time it barely made it through the first intro animation.
As of to Pokemon Y, which I had just gotten, It doesn’t progress through the title screen.

Both games crashed. I looked at the logs and found an incomplete line. Is this the game’s fault or citra’s?

System Information

  • Operating System: Windows 10 Home 2H20
  • CPU: Intel Core i5 6600 @ 3.3 GHz
  • GPU: Intel HD Graphics 530
  • Citra Version (found in title bar): Citra Nightly 1742
  • Game: Pokemon Moon
  • Screenshot of Issue (include the full Citra window including titlebar):

Proceeding beyond this point plays the first intro animation, but it crashed before it could finish.

Diagnostic Log
citra_log.txt (17.2 KB)
This is the log when Pokemon Moon crashed.

System Information for Support

Client Version                                Nightly 1742 HEAD-67f1e41
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 530
GPU Driver Version                            23.20.16.4973
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

citra_log.txt (26.1 KB)
And this is the log that came out when Pokemon Y crashed.

System Information for Support

Client Version                                Nightly 1742 HEAD-67f1e41
Operating System                              Windows 10 (10.0)
CPU                                           Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz | AVX2 | FMA
Graphics API                                  OpenGL 3.3.0
Graphics Renderer                             Intel(R) HD Graphics 530
GPU Driver Version                            23.20.16.4973
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [x]
Shader JIT                                    [x]
System Region                                 1
Shader Disk Cache                             [x]

I did not find anything wrong in your log file. Please wait for a moderator to assist.

This driver is out of date. To update, download win64_25.20.100.6373.zip from Legacy Intel® Graphics Driver for Windows® 10
Mirror download: https://downloadmirror.intel.com/28289/a08/win64_25.20.100.6373.zip

Then follow this guide to install it: https://www.howtogeek.com/343287/how-to-fix-the-driver-being-installed-is-not-validated-for-this-computer-on-intel-computers/

Now you should be able to install the latest DCH drivers directly:
Download and install igfx_win_101.1191.exe from Intel® Graphics – Windows* DCH Drivers
Mirror download: https://downloadmirror.intel.com/691496/igfx_win_101.1191.exe

Is the .exe file required or just as a recommendation?

Required. Since that is the most up-to-date driver.