Issue:
In example of this stuck-on-intro issue are Pokemon Moon and Pokemon Y.
I used to play Moon 3 years ago and it worked throughout the entire game albeit crashed at the victory screen, but this time it barely made it through the first intro animation.
As of to Pokemon Y, which I had just gotten, It doesn’t progress through the title screen.
Both games crashed. I looked at the logs and found an incomplete line. Is this the game’s fault or citra’s?
System Information
Operating System: Windows 10 Home 2H20
CPU: Intel Core i5 6600 @ 3.3 GHz
GPU: Intel HD Graphics 530
Citra Version (found in title bar): Citra Nightly 1742
Game: Pokemon Moon
Screenshot of Issue (include the full Citra window including titlebar):
Client Version Nightly 1742 HEAD-67f1e41
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 530
GPU Driver Version 23.20.16.4973
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.
Client Version Nightly 1742 HEAD-67f1e41
Operating System Windows 10 (10.0)
CPU Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz | AVX2 | FMA
Graphics API OpenGL 3.3.0
Graphics Renderer Intel(R) HD Graphics 530
GPU Driver Version 23.20.16.4973
CPU JIT [x]
Hardware Renderer [x]
Hardware Shader [x]
Hardware Shader, Accurate Multiplication [x]
Shader JIT [x]
System Region 1
Shader Disk Cache [x]
I did not find anything wrong in your log file. Please wait for a moderator to assist.