General Lag/ low FPS

Issue:
Citra canary and nightly on Mac has had low fps and ~25% speed when running Pokemon Ultra Sun or Omega Ruby. They were working fine 12 hours ago at a comfortable 125% speed and ~37fps. I have tried running Canary 1786 and the same issue occurs.

System Information

  • Operating System: OS X 10.15.4
  • CPU: 3 Ghz 6-Core Intel Core i5
  • GPU: Intel UHD Graphics 630 1536 MB
  • Citra Version (found in title bar): 1829
  • Game: Pokemon Ultra Sun V1.2
  • Screenshot of Issue (include the full Citra window including titlebar):

Diagnostic Log
citra_log.txt (42.7 KB)

System Information for Support

Client Version                                Canary 1829 HEAD-6c7a01c
Operating System                              macOS 10.15
CPU                                           Intel(R) Core(TM) i5-8500B CPU @ 3.00GHz
Graphics API                                  OpenGL ?
Graphics Renderer                             Intel(R) UHD Graphics 630
CPU JIT                                       [x]
Hardware Renderer                             [x]
Hardware Shader                               [x]
Hardware Shader, Accurate Multiplication      [ ]
Shader JIT                                    [x]
System Region                                 -1
Shader Disk Cache                             [x]

Here’s some issues I found with your log that might help.

  • Enabling Accurate Multiplication is recomended in certain games. If you are experiencing graphical glitches, try enabling this option.
  • LLE Audio is designed for debugging purposes. Using this option will slow down your game. Try changing to HLE audio.

Changing to HLE audio fixed the lag issues. Cheers.