Hi
I’m running yuzu on an rx590 (8gb) using vulkan.
It seems like gpu usage doesn’t go higher than 50% no matter what game I play. It oscillates between 40 and 50%. Mostly at or very close to 50.
Could there actually be anything preventing yuzu to use more than 50% of gpu power on my pc or is it just that it doesn’t need more (I doubt that…)?
Task manager shows gpu usage as “3d”, essentially. Nothing in the other fields…
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Yes that CPU should handle everything fine. The CPU emulation is also limited by how many cores are actually used on switch hardware. The switch has 4 cores but games only use 3 of those at most (the 4th is reserved for the switch OS and such rather than games) while a bunch of games even only mostly one of the cores. That means at most games will use 3 threads of your CPU for CPU emulation. ASYNC GPU uses another thread. There are some other things that yield a smaller load on further threads such as services and such but that impact is small. The only time when a large number of threads will actually be used is when compiling shaders. Once there are no shaders to compile the load on a 12 thread CPU will thus be pretty low since only a few cores are under bigger load then and it’s not like the cores of the switch are usually under full load at all times when playing games - not the entirety of a game consists of space battles and explosions etc.